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Game-Ready Oil Gallon

Project developed in Blender focused on game optimization. The synthetic motor oil gallon was modeled with low poly count and low-resolution texture. To preserve details when transferring to Unreal Engine 5, normal maps were baked and applied to a lighter model. The final scene was composed to showcase both its functionality as a game asset and as a product packshot.

Packshot 3d

Packshot 3d

Wireframe / High-Poly

Wireframe / High-Poly

Low-Poly

Low-Poly